Web Utilities
View and export individual sprites from a texture atlas using a Cocos2D / TexturePacker .plist file.
Drop the PNG atlas and .plist file here
This tool splits a packed sprite sheet back into separate PNG images. Load the atlas image together with its frame layout file — the tool will show every sprite and let you export them one by one or as a ZIP archive.
Both files must come from the same export. The .plist references the PNG filename in its metadata — names should match.